games

  • Cameron expands on the Economist article: "...while the average Facebook user communicates with a small subset of their entire friend network, they maintain relationships with a group two times the size of this core."
  • "...people who are members of online social networks are not so much 'networking' as they are 'broadcasting their lives to an outer tier of acquaintances who aren't necessarily inside the Dunbar circle'..."
  • SBJ's talk at SXSW about the future of news. "...in times like these, when all that is solid is melting into air, as Marx said of another equally turbulent era, it's important that we try to imagine how we'd like the future to turn out and set our sights on that, and not just struggle to keep the past alive for a few more years."
  • "Las Vegas casinos increasingly pay attention to their customers - their likes, dislikes, moods and patterns - in order to create an engaging experience." This was my favorite talk at Gel 2008.
  • "What Bruce Sterling Actually Said About Web 2.0 at Webstock 09."
  • "It makes increasingly less sense even to talk about a publishing industry, because the core problem publishing solves -- the incredible difficulty, complexity, and expense of making something available to the public -- has stopped being a problem."
  • Using a bunch of Amazon metrics to track the popularity of game systems. [via AWS blog]
    filed under: visualization, amazon, hacks, webservices, games
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